Services
Professional game development and technical art services.
Fixing performance and technical issues in Unity projects
Drop-in help when your build is slow, unstable, or stuck. I profile, diagnose, and ship fixes.
- Profile and fix frame-rate, memory, and load-time bottlenecks
- Stabilize broken builds and unblock stuck features
- WebGL and platform-specific optimization for shippable performance
Custom shaders and visual optimization for production-ready games
HLSL and ShaderGraph work that looks great and stays cheap on the GPU.
- Custom shaders tailored to your art direction
- VFX, lighting, and rendering passes optimized for target hardware
- Art pipeline cleanup so artists ship faster
Shipping real-time multiplayer that actually scales
Networking work for Unity and WebGL games, from prototype to production.
- Real-time netcode architecture with Photon Quantum
- WebGL multiplayer with browser-grade performance
- Server integration and scalability testing before launch
Pre-launch polish that gets your game review-ready
The final 10%. Visual coherence, performance, and UX work that separates shipped from professional.
- Pre-launch technical audit with prioritized fix list
- Visual polish and coherence across scenes
- Platform-specific optimization for Steam and web release
Available for contract work
Open to short-term and project-based engagements. Drop me a line and I'll get back within 24h.