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Services

Professional game development and technical art services.

Fixing performance and technical issues in Unity projects

Drop-in help when your build is slow, unstable, or stuck. I profile, diagnose, and ship fixes.

  • Profile and fix frame-rate, memory, and load-time bottlenecks
  • Stabilize broken builds and unblock stuck features
  • WebGL and platform-specific optimization for shippable performance

Custom shaders and visual optimization for production-ready games

HLSL and ShaderGraph work that looks great and stays cheap on the GPU.

  • Custom shaders tailored to your art direction
  • VFX, lighting, and rendering passes optimized for target hardware
  • Art pipeline cleanup so artists ship faster

Shipping real-time multiplayer that actually scales

Networking work for Unity and WebGL games, from prototype to production.

  • Real-time netcode architecture with Photon Quantum
  • WebGL multiplayer with browser-grade performance
  • Server integration and scalability testing before launch

Pre-launch polish that gets your game review-ready

The final 10%. Visual coherence, performance, and UX work that separates shipped from professional.

  • Pre-launch technical audit with prioritized fix list
  • Visual polish and coherence across scenes
  • Platform-specific optimization for Steam and web release

Available for contract work

Open to short-term and project-based engagements. Drop me a line and I'll get back within 24h.